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Global 3D Animation Market– Global Industry Analysis and Forecast (2018-2026) – by Type, Application, and Region

Publish Date: Sep 2020

Category: Information Technology & Telecommunication

Publisher: Maximize Market Research

Status: Publish

Global 3D Animation Market was valued US$ 12.04 Bn in 2017 and is expected to reach US$ 30.02 Bn by 2026, at a CAGR of 12.1% during a forecast period.

The report is majorly segmented into Technique, Component, Deployment, End-user, and region.

Further, 3D Animation Market based on Technique includes 3D Modeling, Motion Graphics, 3D rendering, and Visual Effects. Component is sub-segmented into Hardware, Software, and Service.

On-premise, and On-demand are segmented under Deployment segment, whereas End-user segment includes Media & Entertainment, Architecture & Construction, Education & Academics, Manufacturing, Healthcare & Life sciences, Government & Defense, and others.
The report covers analysis, market forecast and competitive landscape of the industry by region. Regions are segmented by North America, Europe, Middle East & Africa, Asia Pacific, and Latin America.By deployment, the market is segmented into on-premises and on demand. The on-demand segment is estimated to register the high growth rate during the forecast period.

Based on 3D animation technique, 3D modeling is a technique in computer graphics for creating a 3D digital representation of any object or surface. 3D rendering is nothing but the automatically converting 3D wire frame models into 2D images on a computer.

Motion graphics are pieces of digital animation which create the illusion of motion or rotation, and are usually combined with audio for use in multimedia projects. Visual Effects is the process by which imagery is created or manipulated outside the context of a live action shot in film making.

3D animation is rapidly used in the media & entertainment, healthcare & life sciences, manufacturing, and education & academics industries.
The major driver of 3D animation is wide used of 3D technology in the market and is expected to drive the market significantly. 3D animation techniques are one of the most active ways for communication as they display the human body in a polygonal form, which cannot be replicated using photography, sketch, and two-dimensional illustrations.

Some hampers of 3D technology are high energy consumption, 3D printing equipment and materials cost make the technology expensive and Lack of simplicity.

North America grasps the large share of global 3D animation market owing the presence of a large number of 3D animation vendors with huge gamer population in North America.

Leading companies in the global 3D animation market include Autodesk Inc., Adobe Systems Inc., Nemetschek SE, NewTek Inc., NVIDIA Corp., Side Effects Software Inc., Smith Micro Software Inc., Intel Corp., BOXX Technologies Inc., and Advanced Micro Devices Inc.
The Scope of Global 3D Animation Market:
Global 3D Animation Market, by Technique:
3D Modeling
Motion Graphics
3D Rendering
Visual Effects
Global 3D Animation Market, by Component:
Hardware
Software
Service
Global 3D Animation Market, by Deployment:
On-premise
On-demand
Global 3D Animation Market, by End-user:
Media & Entertainment
Architecture & Construction
Education & Academics
Manufacturing
Healthcare & Life sciences
Government & Defense
Others
Global 3D Animation Market, by Region
North America
Europe
Middle East & Africa
Asia Pacific
Latin America
Key players operated in Global 3D Animation Market:
Autodesk Inc.
Adobe Systems Inc.
Nemetschek SE
NewTek Inc.
NVIDIA Corp.
Side Effects Software Inc.
Smith Micro Software Inc.
Intel Corp.
BOXX Technologies Inc.
Advanced Micro Devices Inc. 

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